• HUMAN-AQUATIC DESIGN

    My PhD Research

    Exploring the concept of digital aquatic play at the Exertion Games Lab at Monash University, Melbourne, Australia under the School of Human-Centred Computing

    1

    The sensing human

    • Exerting effort with the whole body
    • Use of gear as an extension's of one's body
    • Psychological responses to outdoor recreation
    2

    The aquatic environment

    • The various degrees of contact with the water
    • Inherent dynamics of pool and open water
    • Water as a playful restraint for the human body
    3

    The design of digital interaction

    • Going beyond waterproofing technology
    • Going beyond athletic performance
    • Exploring human-gear integration
  • STRATEGIC DESIGN

    Post-doctoral ambitions

    The application of future-oriented design principles in order to increase an organization's innovative and competitive qualities

    1

    Research Outputs

    • Personas
    • Customer Journeys
    • Insight-opportunity frameworks
    • System maps
    • Stories
    • Scenarios
    2

    Design Thinking

    • Immersive storytelling
    • Co-creation workshops
    • Conceptual product/service development
    • Prototype digital & tangible products/services
    • Test and refine disruptive products/services
    3

    Commercialization

    • Observe and engage with target audiences
    • Test commercialization assumptions